Es++ Class: ColoredVertex3

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Source code

/******************************************************************************
 *
 * Copyright (c) 2014  TOSHIYUKI ARAI. ALL RIGHTS RESERVED. 
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
 *  
 * 2. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 
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 *
 *
 *  ColoredVertex3.h
 *
 *****************************************************************************/


#pragma once

namespace Es {
    
// C and P may take int, foat, double
template <typename C, typename P> struct RGBAColoredVertex3
{
  C red;
  C green;
  C blue;
  C alpha;
    
  P x;
  P y;
  P z;
};
    
template <typename C, typename P> struct RGBColoredVertex3
{
  C red;
  C green;
  C blue;
    
  P x;
  P y;
  P z;
};

}


Last modified: 4 Apr 2019

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