Es++ Class: OpenGLClientState

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Source code

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 *  OpenGLClientState.h 
 *
 *****************************************************************************/

#pragma once

#include <es++/opengl/OpenGLObject.h>

namespace Es {

class OpenGLClientState :public OpenGLObject {
private:
 GLenum state;
    
public:
 OpenGLClientState(GLenum state)
 :OpenGLObject(NULL),
  state(state)
  {
    enable();
  }
    
  ~OpenGLClientState()
  {
    disable();
  }

public:
  void enable()
  {
    glEnableClientState(state);
  }
    
  void disable()
  {
    glDisableClientState(state);
  }
};
    
}


Last modified: 4 Apr 2019

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