Es++ Class: OpenGLXFBConfiguration
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Source code
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* OpenGLXFBConfiguration.h
*
*****************************************************************************/
#pragma once
#include <es++/opengl/OpenGLObject.h>
namespace Es {
class OpenGLXFBConfiguration : public OpenGLObject {
private:
Display* display;
int numItems;
GLXFBConfig* configurations;
public:
OpenGLXFBConfiguration(Display* disp, int* attributes=NULL)
:display(disp),
numItems(0),
configurations(NULL)
{
//Default attribute for pixelformat.
static int defaultAttributes[]= {
//GLX_X_RENDERABLE , True,
GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
GLX_RENDER_TYPE , GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR,
GLX_RED_SIZE , 8,
GLX_GREEN_SIZE , 8,
GLX_BLUE_SIZE , 8,
GLX_ALPHA_SIZE , 8,
GLX_DEPTH_SIZE , 24,
GLX_STENCIL_SIZE , 8,
GLX_DOUBLEBUFFER , True,
//GLX_SAMPLE_BUFFERS , 1,
//GLX_SAMPLES , 4,
None
};
if (attributes == NULL) {
attributes = defaultAttributes;
}
//XSync(display, false);
int screen = XDefaultScreen(display);
configurations = glXChooseFBConfig( display, screen,
attributes, &numItems);
if (configurations == NULL || numItems <= 0) {
throw IException("Failed to glXChooseFBConfig.");
}
}
~OpenGLXFBConfiguration()
{
XFree(configurations);
configurations = NULL;
}
GLXFBConfig getConfig(int n = 0)
{
if (configurations && numItems > 0) {
if ( n >= 0 && n <numItems) {
return configurations[n];
} else {
throw IException("Invalid index parameter.");
}
} else {
throw IException("No valid GLXFBConfig.");
}
}
XVisualInfo* getVisualInfo(int n=0)
{
GLXFBConfig config = getConfig(n);
XVisualInfo* vi = glXGetVisualFromFBConfig(display, config);
if (vi == NULL) {
throw IException("Failed to glxGetVisualFromFBConfig.");
}
return vi;
}
};
}
Last modified: 4 Apr 2019
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