Es++ Sample: BufferedColoredBox |
/****************************************************************************** * * Copyright (c) 2017 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer. * * 2. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * * BufferedColorBox.cpp * *****************************************************************************/ // #include <es++/opengl/OpenGLApplication.h> #include <es++/opengl/OpenGLMainView.h> #include <es++/opengl/OpenGLView.h> #include <es++/opengl/OpenGLGC.h> #include <es++/opengl/OpenGLColoredBox.h> #include <es++/openglarb/OpenGLBufferedShape.h> #include <es++/gtkmm-3.0/FileOpenDialog.h> using namespace Gtk; namespace Es { class MainView :public Es::OpenGLMainView { private: /////////////////////////////////////////////////////// //Inner classes start. class SimpleView :public Es::OpenGLView { private: OpenGLGC gc; SmartPtr<OpenGLColoredBox> box1;; SmartPtr<OpenGLColoredBox> box2; SmartPtr<OpenGLBufferedShape> shape1; SmartPtr<OpenGLBufferedShape> shape2; public: SimpleView() :OpenGLView() { } virtual void display() { if (shape1 && shape2) { gc.matrixMode(GL_PROJECTION); gc.loadIdentity(); gc.perspective(16.0, (double)width() / (double)height(), 0.5, 100.0); gc.matrixMode(GL_MODELVIEW); gc.clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); gc.loadIdentity(); gc.clearColor(1.0, 1.0, 1.0, 1.0); try { //Draw the first shape1. gc.pushMatrix(); gc.translate(-1.5f,0.0f,-1.0f); gc.lookAt(2.0, 8.0, 15.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); shape1->draw(&gc); gc.popMatrix(); //Draw the second shape2. gc.pushMatrix(); gc.translate(1.8f,0.0f,-4.0f); gc.lookAt(-4.0, -16.0, 20.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); shape2->draw(&gc); gc.popMatrix(); } catch (Exception& ex) { caught(ex); } } } virtual void resize(int w, int h) { if (w == 0 || h == 0) { return; } gc.matrixMode(GL_PROJECTION); gc.loadIdentity(); gc.perspective(16.0, (double)w / (double)h, 0.5, 40.0); gc.matrixMode(GL_MODELVIEW); } virtual void initialize() { gc.enable( GL_DEPTH_TEST); try { Color3<GLfloat> faceColors1[] = { //face 1: { 1.0f, 0.0f, 0.0f}, //face 2: { 0.0f, 1.0f, 0.0f}, //face 3: { 0.0f, 0.0f, 1.0f}, //face 4: { 1.0f, 1.0f, 0.0f}, //face 5: { 0.0f, 1.0f, 1.0f}, //face 6; { 1.0f, 0.0f, 1.0f}, }; box1 = new OpenGLColoredBox(faceColors1, SizeOf(faceColors1), 1.0f, 0.5f, 0.8f); Color3<GLfloat> faceColors2[] = { //face 1: { 1.0f, 0.5f, 0.5f}, //face 2: { 0.8f, 0.4f, 0.0f}, //face 3: { 0.4f, 0.4f, 0.4f}, //face 4: { 1.0f, 0.5f, 0.0f}, //face 5: { 0.8f, 0.8f, 0.8f}, //face 6; { 0.6f, 0.4f, 0.2f}, }; box2 = new OpenGLColoredBox(faceColors2, SizeOf(faceColors2), 0.5f, 1.0f, 0.8f); shape1 = new OpenGLBufferedShape(box1); shape2 = new OpenGLBufferedShape(box2); } catch (Exception& ex) { caught(ex); } } }; // Inner classes end. /////////////////////////////////////////////////////// Es::HorizontalLayout horiz_layout; Es::VerticalLayout control_pane; SimpleView simple_view; Es::FileOpenDialog file_dialog; public: ////////////////////////////////////////////// //Constructor // MainView(Es::OpenGLApplication& applet, std::string& name, Es::Args& args) :OpenGLMainView(applet, name, args) ,file_dialog(*this, Es::FileOpenDialog::IMAGE_FILES) { int w = (int)args.get(XmNwidth); int h = (int)args.get(XmNheight); Es::MainLayout& main_layout = get_main_layout(); main_layout.pack_start(horiz_layout); horiz_layout.pack_start(simple_view); OpenGLContext* context = applet.getOpenGLContext(); simple_view.set_opacity (0.5); simple_view.set_opengl_context(context); simple_view.set_size_request(400, 400); show_all_children(); } void render() { simple_view.render(); } void file_open() { int rc = file_dialog.popup(); if (rc == Gtk::RESPONSE_OK) { const std::string filename = file_dialog.get_filename(); } } }; } int main(int argc, char** argv) { Es::Environment env; try { std::string name = argv[0]; Es::OpenGLApplication applet(argc, argv); Es::Args args; args.set(XmNx, 20); args.set(XmNy, 40); args.set(XmNwidth, 500); args.set(XmNheight,400); Es::MainView mainv(applet, name, args); mainv.show(); applet.run(mainv); } catch (Es::Exception& ex) { caught(ex); } catch (...) { printf("Get exception \n"); } return 0; }