/******************************************************************************
*
* Copyright (c) 2014 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* BinaryNode.h
*
*****************************************************************************/
#pragma once
#include <oz++/CommonObject.h>
namespace OZ {
class BinaryNode :public CommonObject {
private:
float x;
float y;
char* name;
CommonObject* object;
BinaryNode* parent;
BinaryNode* left;
BinaryNode* right;
public:
BinaryNode(BinaryNode* parent1, const char* name1,
CommonObject* object1=NULL)
:x(0.0),
y(0.0),
name(NULL),
object(object1),
parent(parent1),
left(NULL),
right(NULL)
{
if(name1) {
name = __strdup(name1);
}
}
public:
BinaryNode(BinaryNode* parent1, const char* name1,
BinaryNode* left1, BinaryNode* right1)
:x(0.0),
y(0.0),
name(NULL),
object(NULL),
parent(parent1),
left(left1),
right(right1)
{
if (name1) {
name = __strdup(name1);
}
}
public:
~BinaryNode()
{
if (name) {
delete [] name;
name = NULL;
}
if (object) {
delete object;
object = NULL;
}
if (left) {
delete left;
left = NULL;
}
if (right) {
delete right;
right = NULL;
}
}
public:
int configure(int nx, int ny)
{
x = (float)nx;
y = (float)ny;
nx++;
int num = 0;
int n = ny;
if (left) {
n = left -> configure(nx, n);
n++;
num++;
}
if (right) {
n = right -> configure(nx, n);
n++;
num++;
}
if (num > 0) n--;
return n;
}
public:
float reconfigure()
{
int num = 0;
float sum = (float)0.0;
if (left) {
sum = sum + left -> reconfigure();
num++;
}
if (right) {
sum = sum + right -> reconfigure();
num++;
}
//if (right) {
//}
if (num > 0) y = sum/(float)num;
return y;
}
public:
BinaryNode* search(const char* name1)
{
BinaryNode* found = NULL;
if (name1 == NULL || *name1 == ZERO) {
return NULL;
}
if (strcmp(name, name1) == 0) {
return this;
}
if (left) {
found = left -> search(name1);
if (found) {
return found;
}
}
if (right) {
found = right -> search(name1);
if (found) {
return found;
}
}
return found;
}
public:
BinaryNode* search(int nid)
{
int id = getId();
BinaryNode* found = NULL;
if (id == nid) {
return this;
}
if (left) {
found = left -> search(nid);
if (found) {
return found;
}
}
if (right) {
found = right -> search(nid);
if (found) {
return found;
}
}
return found;
}
public:
void display()
{
if (name) {
printf(">%s %d %d \n", name, (int)x, (int)y);
}
if (left) {
left -> display();
}
if (right) {
right -> display();
}
}
const char* getName() { return name; }
CommonObject* getObject() { return object; }
BinaryNode* getParent() { return parent; }
BinaryNode* getLeft() { return left; }
BinaryNode* getRight() { return right; }
float getX() { return x; }
float getY() { return y; }
// void setName(const char* name1);
void setObject(CommonObject* obj) { object = obj; }
void setParent(BinaryNode* parent1) { parent = parent1; }
void setLeft(BinaryNode* node) { left = node; }
void setRight(BinaryNode* node) { right = node; }
};
}