/******************************************************************************
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* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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*
* FaceIndices.h
*
*****************************************************************************/
#pragma once
#include <oz++/opengl/OpenGLVertex3.h>
namespace OZ {
template <size_t SIZE> struct FaceIndices{
int index[SIZE];
};
}