| OZ++ Class: RenderingTimer |
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* RenderingTimer.h
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*****************************************************************************/
//2016/03/27 Simple renderingTimer thread classs.
// This thread sends the Expose event to the view periodically
// specified by interal(msec).
#pragma once
#include <oz++/Thread.h>
#include <oz++/motif/View.h>
namespace OZ {
const char* XmNrenderingInterval = "renderingInterval";
class RenderingTimer :public Thread {
private:
bool looping;
View* view;
int interval; //msec
public:
RenderingTimer(View* view, int msec)
:looping(true),
view(view),
interval(msec)
{
if (view == NULL) {
throw IException("Invalid argument. view is NULL.");
}
}
public:
~RenderingTimer()
{
terminate();
}
public:
void terminate()
{
view = NULL;
looping = false;
}
public:
void run()
{
int microsec = interval*1000;
while(looping) {
//Sleep for microsec.
usleep(microsec);
if (view) {
//Send Expose event to the view.
view -> sendExposeEvent();
view -> flush();
}
}
}
};
}