/******************************************************************************
*
* Copyright (c) 2015 TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* TimerThread.cpp
*
*****************************************************************************/
#include <oz++/TimerThread.h>
namespace OZ {
class ClockThread :public Thread {
private:
TimerThread* timer;
int count;
private:
void timeOut(CommonObject* object)
{
CharString* time = (CharString*)object;
printf("%s\n", (char*)(*time));
}
public:
ClockThread(int second, int count)
:Thread(),
timer(NULL),
count(count)
{
timer = new TimerThread(second);
timer -> setTimeout(this, (Timeout)&ClockThread::timeOut);
}
public:
~ClockThread()
{
timer -> stop();
timer -> wait();
}
public:
void run()
{
timer -> start();
int n = 0;
while (n++ < count) {
sleep(1);
}
}
};
}
//
int main(int argc, char* argv[])
{
try {
ClockThread clock(3, 20);
clock.start();
clock.wait();
} catch (Exception& ex) {
caught(ex);
}
return 0;
}