SOL4Py Sample: ColoredCube

SOL4Py Samples



#******************************************************************************
#
#  Copyright (c) 2018-2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
#
#    This program is free software: you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation, either version 3 of the License, or
#    (at your option) any later version.
#
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
#
#    You should have received a copy of the GNU General Public License
#    along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
#******************************************************************************

 
#  ColoredCube.py

# encodig: utf-8

import sys

# 
sys.path.append('../')

from SOL4Py.opengl.ZOpenGLMainView import *
from SOL4Py.opengl.ZOpenGLObject import *

class MainView(ZOpenGLMainView):
  ##--------------------------------------------
  class OpenGLView(ZOpenGLView):

    def __init__(self, parent=None):
      self.parent = parent
      super(ZOpenGLView, self).__init__(parent)


    def initializeGL(self):
      glEnable(GL_DEPTH_TEST)      
      glMatrixMode(GL_PROJECTION)
      glLoadIdentity()                    
      glMatrixMode(GL_MODELVIEW)


    def paintGL(self):
      glClear(GL_COLOR_BUFFER_BIT| GL_DEPTH_BUFFER_BIT)
      glClearColor(0.0, 0.0, 0.0, 0.0)
      glLoadIdentity()
      glTranslate(-2.0, 0.0, -6.0) 

      glBegin(GL_QUADS)         

      top = [
          [ 1.0, 1.0, -1.0],
          [-1.0, 1.0, -1.0],
          [-1.0, 1.0,  1.0],
          [ 1.0, 1.0,  1.0] ]

      bottom = [
          [ 1.0, -1.0,  1.0],
          [-1.0, -1.0,  1.0],
          [-1.0, -1.0, -1.0],
          [ 1.0, -1.0, -1.0] ]

      front = [
          [ 1.0,  1.0, 1.0],
          [-1.0,  1.0, 1.0],
          [-1.0, -1.0, 1.0],
          [ 1.0, -1.0, 1.0] ]
 
      back = [
          [ 1.0, -1.0, -1.0],
          [-1.0, -1.0, -1.0],
          [-1.0,  1.0, -1.0],
          [ 1.0,  1.0, -1.0] ]
 
      left = [
          [-1.0,  1.0,  1.0],
          [-1.0,  1.0, -1.0],
          [-1.0, -1.0, -1.0],
          [-1.0, -1.0,  1.0] ]
 
      right = [
          [ 1.0,  1.0, -1.0],
          [ 1.0,  1.0,  1.0],
          [ 1.0, -1.0,  1.0],
          [ 1.0, -1.0, -1.0] ]

      glColor(0.0, 1.0, 0.0)     
      self.draw(top)

      glColor(0.5, 0.5, 0.0)    
      self.draw(bottom)

      glColor(1.0, 0.0, 0.0)  
      self.draw(front)

      glColor(0.5, 0.0, 0.5) 
      self.draw(back)

      glColor(0.0, 0.0, 1.0)  
      self.draw(left)

      glColor(0.5, 0.5, 1.0)  
      self.draw(right)
        
      glEnd() 
      
      glFlush()


    def draw(self, vertices_list):
      for i in range(len(vertices_list)):
        v = vertices_list[i]
        glVertex3f(v[0], v[1], v[2])
 
 
    def resizeGL(self, width, height):
      side = min(width, height)
      if side < 0: return
      glViewport(0, 0, width, height)
      glMatrixMode(GL_PROJECTION)
      glLoadIdentity()
      gluPerspective(50.0, width / height, 0.1, 50.0);

      glMatrixMode(GL_MODELVIEW)

  ##Inner class ends

  
  ##--------------------------------------------
  
  # MainView Constructor
  def __init__(self, title, x, y, width, height):
    super(ZOpenGLMainView, self).__init__(title, x, y, width, height)

    # 1 Create first imageview.
    self.opengl_view = self.OpenGLView(self)

    # 2 Add the image view to a main_layout of this main view.
    self.add(self.opengl_view)
      
    self.show()


#*************************************************
#    
if main(__name__):

  try:
    app_name  = os.path.basename(sys.argv[0])
    applet    = QApplication(sys.argv)
  
    main_view = MainView(app_name, 40, 40, 600, 380)
    main_view.show ()

    applet.exec_()

  except:
    traceback.print_exc()


Last modified: 2 Apr. 2019