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2 Source code
/*
* LabelGadget.cpp
* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
// SOL++2000
// 2000.03.20
#include <sol\ApplicationView.h>
#include <sol\LabelGadget.h>
#include <sol\PaintDC.h>
#include <sol\MessageFont.h>
#include "resource.h"
namespace SOL {
class AppView :public ApplicationView {
private:
LabelGadget labelg;
private:
MessageFont mfont;
private:
long paint(Event& event) {
PaintDC dc(this);
for (int i = 0; i<10; i++) {
labelg.draw(&dc, 10, 10+40*i);
}
return 0L;
}
public:
/**
* Constructor
*/
AppView(Application& applet, const TCHAR* name, Args& args)
:ApplicationView(applet, name, args)
{
Args ar;
ar.set(XmNmargin, 2);
labelg.create(this, _T(" Hello world! "), ar);
labelg.setBackColor(RGB(0,0,255));
labelg.setTextColor(RGB(255,255,255));
//2012/07/10
mfont.create(16);
labelg.setFont(&mfont);
addEventHandler(WM_PAINT, this,
(Handler)&AppView::paint, NULL);
addCallback(XmNmenuCallback, IDM_EXIT, this,
(Callback)&AppView::exit, NULL);
}
};
}
//
void Main(int argc, TCHAR** argv)
{
ModuleFileName module(argv[0]);
const TCHAR* name = module.getFileName();
try {
Application applet(name, argc, argv);
Args args;
AppView appview(applet, name, args);
appview.realize();
applet.run();
} catch (Exception& ex) {
caught(ex);
} catch (...) {
caught(UnknownException());
}
}
Last modified: 1 Feb 2017
Copyright (c) 2017 Antillia.com ALL RIGHTS RESERVED.