SOL9 Sample: Cube

SOL9 2.0 Samples

1 Screenshot


2 Source code

/*
 * Cube.cpp 
 * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED. 
 */


#include <sol/opengl/OpenGLMainView.h>
#include <sol/opengl/OpenGLView.h>
#include <sol/opengl/OpenGLGC.h>
#include <sol/opengl/OpenGLClientState.h>
#include <sol/Stdio.h>
#include "Resource.h"

namespace SOL {

class MainView :public OpenGLMainView {

private:
  //Inner class starts.
  class SimpleView: public OpenGLView {
  private:
    SmartPtr<OpenGLGC> gc;
    
  public:
    virtual void display()
    {      
      static GLfloat points[] ={
        0.0, 0.0, 0.0, 
        1.0, 0.0, 0.0,
        1.0, 1.0, 0.0,
        0.0, 1.0, 0.0, 
        0.0, 0.0,-1.0, 
        1.0, 0.0,-1.0,
        1.0, 1.0,-1.0,
        0.0, 1.0,-1.0,
      };

      static GLuint index[]={
        0, 1, 2, 3,
        1, 5, 6, 2,
        5, 4, 7, 6,
        4, 0, 3, 7,
        4, 5, 1, 0,
        3, 2, 6, 7
      };
      if (gc) {
        gc -> clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

        gc -> loadIdentity();
        gc -> lookAt(2.0, 4.0, 8.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); 
        OpenGLClientState client(GL_VERTEX_ARRAY);

        gc -> polygonMode(GL_FRONT_AND_BACK,GL_LINE);
        //gc -> polygonMode(GL_FRONT_AND_BACK,GL_FILL);
        gc -> color(0.0, 0.0, 1.0);
        gc -> lineWidth(2.0);
        gc -> vertexPointer(3, GL_FLOAT, 0, points); 
        gc -> drawElements(GL_QUADS, CountOf(index), GL_UNSIGNED_INT, index);
      }
    }
 
    virtual void resize(int w, int h)
    {
      if (w == 0 || h == 0) {
          return;
      }
      if (gc) {
        gc -> matrixMode(GL_PROJECTION);
        gc -> loadIdentity();
        gc -> perspective(16.0, (double)w / (double)h, 0.5, 40.0); 

        gc -> matrixMode(GL_MODELVIEW);
      }
    }

    virtual void initialize()
    {
      gc = new OpenGLGC();
    }

  public:
    SimpleView(View* parent, const char* name, Args& args)
    :OpenGLView(parent, name, args)
    {
    } 

    ~SimpleView()
    {
    }
  };
  //Inner class ends.
  
private:
  SmartPtr<SimpleView>  view;

  long size(Event& event)
  {
    int w, h;
    event.getSize(w, h);
    if (view) {
      view -> reshape(10, 10, w-20, h-20);
      view -> postResizeRequest(w-20, h-20);
    }
    return 0L;
  }
  
public:
  MainView(Application& applet, const char* name, Args& args)
  :OpenGLMainView(applet, name, args)
  {
    Args ar;  
    view = new SimpleView(this, "", ar);
  }

  ~MainView()
  {
  }
};
}

//
void Main(int argc, char** argv) 
{
  try {
    const char*  name = appName(argv[0]);
    Application applet(name, argc, argv);

    Args args;
    args.set(XmNwidth, 400);
    args.set(XmNheight, 300);
    MainView view(applet, name, args);
    view.realize();

    applet.run();
    
  } catch (Exception& ex) {
    caught(ex);
  }
}


Last modified: 25 Feb 2017

Copyright (c) 2017 Antillia.com ALL RIGHTS RESERVED.