SOL9 Sample: Rectangle

SOL9 2.0 Samples

1 Screenshot


2 Source code

/*
 * Rectangle.cpp 
 * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED. 
 */


#include <sol/opengl/OpenGLMainView.h>
#include <sol/opengl/OpenGLView.h>
#include <sol/opengl/OpenGLGC.h>

namespace SOL {

class MainView :public OpenGLMainView {

private:
  //Inner class starts
  class SimpleView: public OpenGLView {
  private:
    SmartPtr<OpenGLGC> gc;
  public:
    void display()
    {
      gc->clearColor(1.0, 1.0, 1.0, 1.0);
      gc->clear(GL_COLOR_BUFFER_BIT);

      for (float i = 1.0; i>0.0; ) {
        gc->coloredRectangle(i, i, i, -i, -i, i, i);
        i -= 0.1;
      }
    }
    
    void initialize()
    {
      gc = new OpenGLGC();
    }
    
  public:
    SimpleView(View* parent, const char* name, Args& args)
    :OpenGLView(parent, name, args)
    {
    }
    
    SimpleView()
    {
    }
    
  };
  //Inner class ends
  
private:
  SmartPtr<SimpleView>  view;

  long size(Event& event)
  {
    int w, h;
    event.getSize(w, h);
    if (view) {
      view -> reshape(0, 0, w, h);
      view -> postResizeRequest(w, h);
    }
    return 0L;
  }

public:
  MainView(Application& applet, const char* name, Args& args)
  :OpenGLMainView(applet, name, args)
  {
    Args ar;
    view = new SimpleView(this, "", ar);
  }

  ~MainView()
  {
  }
};

}

//
void Main(int argc, char** argv) 
{
  try {
    const char*  name = appName(argv[0]);
    Application applet(name, argc, argv);

    Args args;
    args.set(XmNwidth, 400);
    args.set(XmNheight, 300);
    MainView view(applet, name, args);
    view.realize();
    applet.run();
    
  } catch (Exception& ex) {
    caught(ex);
  }
}


Last modified: 25 Feb 2017

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