SOL9 Sample: NonPhotorealisticImagesTexturedCube
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1 Screenshot
2 Source code
/*
* NonPhotorealisticImagesTexturedCube.cpp
* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
#include <sol/opengl/OpenGLMainView.h>
#include <sol/opengl/OpenGLView.h>
#include <sol/opengl/OpenGLGC.h>
#include <sol/opengl/OpenGLMultiTexturedCube.h>
#include <sol/opencv/OpenCVImageInfo.h>
#include <sol/opencv/OpenCVImageFileReader.h>
namespace SOL {
class MainView :public OpenGLMainView {
private:
//Inner class starts.
class SimpleView: public OpenGLView {
private:
SmartPtr<OpenGLGC> gc;
static const int COUNT = 6; //The number of faces of a cube.
cv::Mat faces[COUNT]; //Mat images for 6 faces of a cube.
OpenGLImageInfo imageInfos[COUNT];
SmartPtr<OpenGLMultiTexturedCube> cube;
float angle;
public:
virtual void display()
{
if (gc == NULL) {
return;
}
if (cube) {
//Set a proportional perspective.
gc->matrixMode(GL_PROJECTION);
gc->loadIdentity();
gc->perspective(16.0, (double)width() / (double)height(), 0.5, 100.0);
gc->matrixMode(GL_MODELVIEW);
gc->clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
gc->clearColor(1.0f, 1.0f, 1.0f, 1.0f);
gc->loadIdentity();
gc->translate(0.0f,0.0f,-1.0f);
gc->lookAt(2.0, 6.0, 10.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
//Rotation around y-axis.
gc->rotate(angle, 0.0, 1.0, 0.0);
cube -> draw(gc);
}
}
virtual void resize(int w, int h)
{
if (w == 0 || h == 0) {
return;
}
if (gc) {
gc->matrixMode(GL_PROJECTION);
gc->loadIdentity();
gc->perspective(16.0, (double)w / (double)h, 0.5, 40.0);
gc->matrixMode(GL_MODELVIEW);
}
}
virtual void initialize()
{
gc = new OpenGLGC();
gc->enable(GL_DEPTH_TEST);
gc->enable(GL_TEXTURE_2D);
try {
cube = new OpenGLMultiTexturedCube(COUNT, imageInfos);
} catch (Exception& ex) {
caught(ex);
}
}
virtual void keyDown(Event& event)
{
WPARAM vkey = event.getWParam();
switch (vkey) {
case VK_LEFT:
angle -= 2.0;
postRenderRequest();
break;
case VK_RIGHT:
angle += 2.0;
postRenderRequest();
break;
default:
break;
}
}
public:
SimpleView(OpenGLMainView* parent, const char* name, Args& args)
:OpenGLView(parent, name, args),
angle(0.0)
{
try {
OpenCVImageFileReader reader;
cv::Mat originalImage = reader.load("..\\..\\opencv_app\\images\\flower.png");
int n = 0;
cv::stylization(originalImage, faces[n++]);
cv::Mat img2;
cv::pencilSketch(originalImage, img2, faces[n++], 10 , 0.1f, 0.03f);
cv::edgePreservingFilter(originalImage, faces[n++], 1);
cv::edgePreservingFilter(originalImage, faces[n++], 2);
cv::detailEnhance(originalImage, faces[n++]);
cv::Mat img1;
cv::pencilSketch(originalImage, faces[n++], img1, 10 , 0.1f, 0.03f);
for (int i = 0; i<COUNT; i++) {
OpenCVImageInfo cvImageInfo;
cvImageInfo.getImageInfo(faces[i], imageInfos[i], true);
}
} catch (SOL::Exception& ex) {
caught(ex);
}
}
~SimpleView()
{
}
};
//Inner class ends.
private:
SmartPtr<SimpleView> view;
void resize(int w, int h)
{
if (view) {
view -> reshape(0, 0, w, h);
view -> postResizeRequest(w, h);
}
}
virtual long keyDown(Event& event)
{
if (view) {
view -> keyDown(event);
}
return 0;
}
public:
MainView(Application& applet, const char* name, Args& args)
:OpenGLMainView(applet, name, args)
{
Args ar;
view = new SimpleView(this, "", ar);
addEventHandler(WM_KEYDOWN, this,
(Handler)&MainView::keyDown, NULL);
}
~MainView()
{
}
};
}
//
void Main(int argc, char** argv)
{
try {
const char* name = appName(argv[0]);
Application applet(name, argc, argv);
Args args;
args.set(XmNwidth, 480);
args.set(XmNheight, 480);
MainView view(applet, name, args);
view.realize();
applet.run();
} catch (SOL::Exception& ex) {
caught(ex);
}
}
Last modified: 17 Sep. 2017
Copyright (c) 2017 Antillia.com ALL RIGHTS RESERVED.