SOL4Py Class: ZOpenGLBitmap
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Source code
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#
# Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#******************************************************************************/
# ZOpenGLBitmap.py
# encodig: utf-8
from SOL4Py.ZColor4 import *
from SOL4Py.opengl.ZOpenGLObject import *
class ZOpenGLBitmap(ZOpenGLObject):
## Constructor
def __init__(self, x, y, width, height,
depth, format=GL_RGB, type = GL_UNSIGNED_BYTE):
super().__init__()
self.x = x
self.y = y
self.width = width
self.height = height
self.format = format
self.type = type
self.channels = 0
self.depth = depth
self.channels = 1
if self.format == GL_RGB:
self.channels = 3
elif self.format == GL_RGBA:
self.channels = 4
else:
self.channels = 1
def readPixels(self, buffer=GL_BACK):
glPixelStorei(GL_PACK_ALIGNMENT, 1)
glReadBuffer(buffer)
return glReadPixels(self.x, self.y, self.width, self.height, self.format, self.type)
Last modified: 20 Sep. 2019
Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.