SOL4Py Class: ZOpenGLBitmapFont

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Source code

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#  Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#    GNU General Public License for more details.
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#    You should have received a copy of the GNU General Public License
#    along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#******************************************************************************/
 
#  ZOpenGLBitmapFont.py

# encodig: utf-8

import sys

# 

from SOL4Py.opengl.ZOpenGLObject import *


class ZOpenGLBitmapFont(ZOpenGLObject):
  ## Construcotr
  
  def __init__(self, font = GLUT_BITMAP_TIMES_ROMAN_24):
    if self.isBitmapFont(font):
      self.font = font
    else:
      raise ValueError("Invalid font name")

  
  def draw(self, x, y, z, text):
    if text == None:
      return

    self.text = text
  
    size = len(self.text)
    glPushMatrix()
    glRasterPos3f(x, y,z)
    for i in range(size):
      glutBitmapCharacter(self.font, ord(self.text[i]))
    glPopMatrix()


  def isBitmapFont(self, font):
    fonts = [
       GLUT_BITMAP_9_BY_15,
       GLUT_BITMAP_8_BY_13,
       GLUT_BITMAP_TIMES_ROMAN_10,
       GLUT_BITMAP_TIMES_ROMAN_24,
       GLUT_BITMAP_HELVETICA_10,
       GLUT_BITMAP_HELVETICA_12,
       GLUT_BITMAP_HELVETICA_18,
     ]
    rc = False
    for i in range(len(fonts)):
      if  font == fonts[i]:
        rc = True
        break
    return rc


Last modified: 20 Sep. 2019

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