SOL4Py Class: ZOpenGLExtension
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Source code
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#
# Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#******************************************************************************/
# ZOpenGLExtension.py
# encodig: utf-8
import sys
import os
import math
import traceback
import numpy as np
import OpenGL
import OpenGL.GL as gl
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GLUT import *
class ZOpenGLExtension:
# ZOpenGLObject Constructor
def __init__(self):
self.extensions = glGetString(GL_EXTENSIONS)
self.extensions = self.extensions.split()
def isSupported(self, name):
name = name.encod("utf-8")
rc = False
for extension in self.extensions:
if extension == name:
self.SUPPORT_EXTENSION = True
print("supported " + name)
rc = True
break
return rc
def get_extensions(self):
extensions = []
for name in self.extensions:
extensions.append(str(name))
return extensions
def isGL_ARB_vertex_buffer_object(self):
return self.isSuppored("GL_ARB_vertex_buffer_object")
Last modified: 20 Sep. 2019
Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.