SOL4Py Class: ZOpenGLShape
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Source code
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# ZOpenGLShape.py
# encodig: utf-8
from SOL4Py.opengl.ZOpenGLObject import *
from SOL4Py.opengl.ZOpenGLMateria import *
from SOL4Py.opengl.ZOpenGLQuadric import *
class ZOpenGLShape(ZOpenGLObject):
#OpenGLShape(OpenGLQuadric quardic, ZOpenGLMateria materia)
def __init__(self, quadric, materia=None):
super().__init__()
self.quadric = quadric
self.materia = materia
def getQuadric(self):
return self.quadric.getQuadric() # GluQuadric
def materialize(self, flags=ZOpenGLMateria.ALL_MATERIAS):
self.materia.materialize(flags);
# Define your own draw method in a subclass derived from this class.
def draw(self):
pass
Last modified: 20 Sep. 2019
Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.