SOL4Py Class: ZOpenGLSolidCube
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Source code
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#
# Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#******************************************************************************/
# ZOpenGLSolidCube.py
# encodig: utf-8
from SOL4Py.opengl.ZOpenGLGeometry import *
class ZOpenGLSolidCube(ZOpenGLGeometry):
def __init__(self, materia, size):
super().__init__(materia)
self.size = size
def draw(self, x=0.0, y=0.0, z =0.0):
glPushMatrix()
glTranslate(x, y, z)
self.materialize()
self.solidCube(self.size)
glPopMatrix()
Last modified: 20 Sep. 2019
Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.