SOL4Py Class: ZOpenGLSphere
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Source code
#/******************************************************************************
#
# Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#******************************************************************************/
# ZOpenGLSphere.py
# encodig: utf-8
from SOL4Py.opengl.ZOpenGLShape import *
class ZOpenGLSphere(ZOpenGLShape):
def __init__(self, quadric, materia=None, radius=1.0, slices=20, stacks=20):
super().__init__(quadric, materia)
self.radius = radius
self.slices = slices
self.stacks = stacks
def reshape(self, radius, slices, stacks):
self.radius = radius
self.slices = slices
self.stacks = stacks
def draw(self):
gluSphere(self.getQuadric(),
self.radius,
self.slices,
self.stacks);
Last modified: 20 Sep. 2019
Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.