SOL4Py Class: ZOpenGLWireSphere

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Source code

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#  Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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#  ZOpenGLWireSphere.py

# encodig: utf-8

from SOL4Py.opengl.ZOpenGLGeometry import *
from SOL4Py.opengl.ZOpenGLMateria import *

class ZOpenGLWireSphere(ZOpenGLGeometry):

  ## Constructor
  def __init__(self, materia, radius, slices, stacks):
    super().__init__(materia)
    
    self.reshape(radius, slices, stacks)


  def reshape(self, radius, slices, stacks):
    self.radius = radius
    self.slices = slices
    self.stacks = stacks


  def draw(self):
    glPushMatrix();
    self.materialize();
    self.wireSphere(self.radius, self.slices, self.stacks);
    glPopMatrix();


Last modified: 20 Sep. 2019

Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.