SOL4Py Class: ZOpenGLWireSphere
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Source code
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#
# Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
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#******************************************************************************/
# ZOpenGLWireSphere.py
# encodig: utf-8
from SOL4Py.opengl.ZOpenGLGeometry import *
from SOL4Py.opengl.ZOpenGLMateria import *
class ZOpenGLWireSphere(ZOpenGLGeometry):
## Constructor
def __init__(self, materia, radius, slices, stacks):
super().__init__(materia)
self.reshape(radius, slices, stacks)
def reshape(self, radius, slices, stacks):
self.radius = radius
self.slices = slices
self.stacks = stacks
def draw(self):
glPushMatrix();
self.materialize();
self.wireSphere(self.radius, self.slices, self.stacks);
glPopMatrix();
Last modified: 20 Sep. 2019
Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.