SOL4Py Class: ZSaultPepperNoiseInjector

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Source code

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#  Copyright (c) 2019 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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#  ZSaultPepperNoiseInjector.py

# encoding: utf-8

import sys
import os
import numpy as np

import traceback

from SOL4Py.ZNoiseInjector import *

class ZSaultPepperNoiseInjector(ZNoiseInjector):

  ##
  #
  # Constructor
  def __init__(self, sault=0.05, pepper=0.05):
    self.sault  = sault
    self.pepper = pepper

  def inject_to(self, image):
    src_image = image.astype(np.float32)
    # 1 Create a zero-filled image from the src_image. 
    noised_image = np.zeros(image.shape, np.float32)

    for i in range(image.shape[0]): 
     for j in range(image.shape[1]): 
      r = np.random.random() 
      if r < self.sault: 
       noised_image[i][j] = 0.0 
      elif r > 1.0 - self.pepper: 
       noised_image[i][j] = 255.0 
      else: 
       noised_image[i][j] = image[i][j] 

    noised_image = np.clip(noised_image, 0.0, 255.0)
    noised_image = noised_image.astype(np.uint8)

    return noised_image


Last modified: 20 Sep. 2019

Copyright (c) 2019 Antillia.com ALL RIGHTS RESERVED.