Source code
/*
* HashTable.h
* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
// VIZ++2000
// 2012/04/22
#pragma once
#include <viz++\Object.h>
#include <viz++\HashEntry.h>
namespace VIZ {
class HashTable :public Object {
private:
int size;
HashEntry** table;
Key hash(const Key key) { return (key % size); }
private:
Key hash(const char* key)
{
long sum = 0;
int len = strlen(key);
for(int i = 0; i<len; i++) {
sum = sum + ((int)*key % size);
key++;
}
return (Key)(sum % size);
}
private:
Key hash(const wchar_t* key)
{
long sum = 0;
int len = wcslen(key);
for(int i = 0; i<len; i++) {
sum = sum + ((int)*key % size);
key++;
}
return (Key)(sum % size);
}
public:
HashTable(int size1)
{
size = size1;
table = new HashEntry*[size];
for (int i =0 ; i<size; i++) {
table[i] = NULL;
}
}
public:
void add(Key key, Object* object)
{
Key n = hash(key);
HashEntry* entry = new HashEntry(key, object);
entry -> add(table[n]);
table[n] = entry;
}
public:
void add(const char* key, Object* object)
{
Key n = hash(key);
HashEntry* entry = new HashEntry(key, object);
entry -> add(table[n]);
table[n] = entry;
}
public:
void add(const wchar_t* key, Object* object)
{
Key n = hash(key);
HashEntry* entry = new HashEntry(key, object);
entry -> add(table[n]);
table[n] = entry;
}
public:
Object* lookup(Key key)
{
Object* object = NULL;
Key n = hash(key);
HashEntry* ptr = table[n];
while (ptr) {
if (ptr -> getIntKey() == key) {
object = ptr -> getObject();
break;
}
ptr = ptr -> getNext();
}
return object;
}
public:
Object* lookup(const char* key)
{
Key n = hash(key);
HashEntry* ptr = table[n];
Object* object = NULL;
while (ptr) {
if(strcmp(ptr -> getCharKey(), key)==0) {
object = ptr->getObject();
break;
}
ptr = ptr -> getNext();
}
return object;
}
Object* lookup(const wchar_t* key)
{
Key n = hash(key);
HashEntry* ptr = table[n];
Object* object = NULL;
while (ptr) {
if(wcscmp(ptr -> getWcharKey(), key)==0) {
object = ptr->getObject();
break;
}
ptr = ptr -> getNext();
}
return object;
}
public:
int remove(HashEntry* prev, HashEntry* ptr, int n)
{
if (ptr == NULL) {
return False;
}
if (prev == ptr) {
table[n] = ptr -> getNext();
}
else {
prev -> add(ptr -> getNext());
}
delete ptr;
return True;
}
public:
int remove(Key key)
{
Key n = hash(key);
HashEntry* ptr = table[n];
HashEntry* prev = ptr;
while(ptr) {
if(ptr -> getIntKey() == key) {
remove(prev, ptr, n);
return True;
}
prev = ptr;
ptr = ptr -> getNext();
}
return False;
}
public:
int remove(const char* key)
{
Key n = hash(key);
HashEntry* ptr = table[n];
HashEntry* prev = ptr;
while (ptr) {
if(strcmp(ptr -> getCharKey(), key)==0 ) {
remove(prev, ptr, n);
return True;
}
prev = ptr;
ptr = ptr -> getNext();
}
return False;
}
int remove(const wchar_t* key)
{
Key n = hash(key);
HashEntry* ptr = table[n];
HashEntry* prev = ptr;
while (ptr) {
if (wcscmp(ptr -> getWcharKey(), key)==0 ) {
remove(prev, ptr, n);
return True;
}
prev = ptr;
ptr = ptr -> getNext();
}
return False;
}
public:
~HashTable()
{
for(int i = 0; i < size; i++) {
HashEntry* ptr = table[i];
HashEntry* prev = ptr;
while(ptr) {
prev = ptr;
ptr = ptr -> getNext();
delete prev;
}
}
delete [] table;
}
};
}
Last modified: 10 Feb 2017
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