VIZ++ Class: OpenGLBitmapFont
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Source code
/*
* OpenGLBitmapFont.h
* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
#pragma once
#include <viz++/opengl/OpenGLObject.h>
#include <viz++/opengl/OpenGLFont.h>
namespace VIZ {
class OpenGLBitmapFont :public OpenGLFont {
public:
OpenGLBitmapFont(void* font = GLUT_BITMAP_TIMES_ROMAN_24)
:OpenGLFont(font)
{
if (validate(font) == false) {
throw IException("Invalid font");
}
}
bool validate(void* font)
{
// See /usr/include/GL/freeglut_std.h
void* fonts[] = {
GLUT_BITMAP_9_BY_15,
GLUT_BITMAP_8_BY_13,
GLUT_BITMAP_TIMES_ROMAN_10,
GLUT_BITMAP_TIMES_ROMAN_24,
GLUT_BITMAP_HELVETICA_10,
GLUT_BITMAP_HELVETICA_12,
GLUT_BITMAP_HELVETICA_18,
};
bool rc = false;
for (int i = 0; i<CountOf(fonts); i++) {
if (font == fonts[i]) {
rc = true;
break;
}
}
return rc;
}
void bitmapCharacter(int character)
{
glutBitmapCharacter(getFont(), character);
}
int bitmapWidth(int character)
{
return glutBitmapWidth(getFont(), character);
}
int bitmapLength(const unsigned char* string)
{
return glutBitmapLength(getFont(), string);
}
void drawString(const char* string)
{
if (string) {
size_t len = strlen(string);
for (size_t i = 0; i < len; i++) {
bitmapCharacter(string[i]);
}
}
}
void drawString(int x, int y, const char* string)
{
if (string) {
glRasterPos2i(x, y);
size_t len = strlen(string);
for (size_t i = 0; i < len; i++) {
bitmapCharacter(string[i]);
}
}
}
};
}
Last modified: 10 Feb 2017
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