VIZ++ Class: OpenGLFragmentShader

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Source code

/*
 * OpenGLFragmentShader.h 
 * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED. 
 */

// 2016/07/30 Added a new constructor OpenGLVertexShader(const char* filename).

#pragma once

#ifdef GL_VERSION_2_0

#include <viz++/opengl2/OpenGLShader.h>

namespace VIZ {

class OpenGLFragmentShader : public OpenGLShader {
public:
  OpenGLFragmentShader()
  :OpenGLShader(GL_FRAGMENT_SHADER)
  {
  }
public:
  OpenGLFragmentShader(const char* filename)
  :OpenGLShader(GL_FRAGMENT_SHADER, filename)
  {
  }
};

}

#endif


Last modified: 10 Feb 2017

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