VIZ++ Class: OpenGLTextureCubMap |
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/* * OpenGLTextureCubMap.h * Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED. */ #pragma once #include <viz++/opengl/OpenGLTexture2D.h> namespace VIZ { class OpenGLTexture2DCubMap :public OpenGLTexture2D { public: OpenGLTexture2DCubMap() :OpenGLTexture2D(GL_TEXTURE_CUBE_MAP) { } ~OpenGLTexture2DCubeMap() { } }; }