VIZ++ Class: OpenGLVertexArrays
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Source code
/*
* OpenGLVertexArrays.h
* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*/
#pragma once
#ifdef GL_ARB_vertex_array_object
#include <viz++/openglarb/OpenGLVertexArray.h>
namespace VIZ {
class OpenGLVertexArrays : public OpenGLVertexArray {
public:
OpenGLVertexArrays(GLsizei s)
:OpenGLVertexArray(s)
{
}
~OpenGLVertexArrays()
{
}
void bindNth(int n)
{
GLuint id = getNth(n);
bind(id);
}
};
}
#endif
Last modified: 10 Feb 2017
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