SOL9 2.0 Class: Direct2D1BitmapBrush
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Source code
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* Direct2D1BitmapBrush.h
*
*****************************************************************************/
#pragma once
#include <sol/directx/Direct2D1RenderTarget.h>
#include <sol/directx/Direct2D1Resource.h>
#include <sol/directx/Direct2D1Brush.h>
namespace SOL {
class Direct2D1BitmapBrush : public Direct2D1Brush
{
public:
Direct2D1BitmapBrush(ID2D1RenderTarget* target,
__in ID2D1Bitmap *bitmap,
__in CONST D2D1_BITMAP_BRUSH_PROPERTIES *bitmapBrushProperties,
__in CONST D2D1_BRUSH_PROPERTIES *brushProperties)
:Direct2D1Brush()
{
ID2D1BitmapBrush* brush = NULL;
HRESULT hr= target -> CreateBitmapBrush(
bitmap,
bitmapBrushProperties,
brushProperties,
&brush);
if (SUCCEEDED(hr)) {
set(brush);
} else {
throw IException("Failed to CreateBitmapBrush. HRESULT(0x%lx)", hr);
}
}
Direct2D1BitmapBrush(ID2D1RenderTarget* target,
__in ID2D1Bitmap *bitmap)
:Direct2D1Brush()
{
ID2D1BitmapBrush* brush = NULL;
HRESULT hr= target -> CreateBitmapBrush(
bitmap,
&brush);
if (SUCCEEDED(hr)) {
set(brush);
} else {
throw IException("Failed to CreateBitmapBrush. HRESULT(0x%lx)", hr);
}
}
public:
Direct2D1BitmapBrush(ID2D1RenderTarget* target,
__in ID2D1Bitmap* bitmap,
__in CONST D2D1_BITMAP_BRUSH_PROPERTIES& bitmapBrushProperties)
:Direct2D1Brush()
{
ID2D1BitmapBrush* brush = NULL;
//target->CreateBitmapBrush(
HRESULT hr= target -> CreateBitmapBrush(
bitmap,
bitmapBrushProperties,
&brush );
if (SUCCEEDED(hr)) {
set(brush);
} else {
throw IException("Failed to CreateBitmapBrush. HRESULT(0x%lx)", hr);
}
}
operator ID2D1BitmapBrush*()
{
return getBrush();
}
ID2D1BitmapBrush* getBrush()
{
ID2D1BitmapBrush* brush = (ID2D1BitmapBrush*)getIUnknown();
if (brush) {
return brush;
} else {
throw IException("ID2D1BitmapBrush is NULL.");
}
}
void setExtendModeX(
D2D1_EXTEND_MODE extendModeX
)
{
ID2D1BitmapBrush* brush = getBrush();
brush -> SetExtendModeX(
extendModeX
);
}
void setExtendModeY(
D2D1_EXTEND_MODE extendModeY
)
{
ID2D1BitmapBrush* brush = getBrush();
brush -> SetExtendModeY(
extendModeY
);
}
void setInterpolationMode(
D2D1_BITMAP_INTERPOLATION_MODE interpolationMode
)
{
ID2D1BitmapBrush* brush = getBrush();
brush -> SetInterpolationMode(
interpolationMode
);
}
void setBitmap(
__in ID2D1Bitmap *bitmap
)
{
ID2D1BitmapBrush* brush = getBrush();
brush -> SetBitmap(
bitmap
);
}
D2D1_EXTEND_MODE getExtendModeX(
)
{
ID2D1BitmapBrush* brush = getBrush();
return brush -> GetExtendModeX();
}
D2D1_EXTEND_MODE getExtendModeY(
)
{
ID2D1BitmapBrush* brush = getBrush();
return brush -> GetExtendModeY();
}
D2D1_BITMAP_INTERPOLATION_MODE getInterpolationMode(
)
{
ID2D1BitmapBrush* brush = getBrush();
return brush -> GetInterpolationMode();
}
void getBitmap(
__out ID2D1Bitmap **bitmap
)
{
ID2D1BitmapBrush* brush = getBrush();
brush -> GetBitmap(
bitmap
);
}
};
}
Last modified: 5 May 2019
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