SOL9 2.0 Class: Direct2D1Factory3
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Source code
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* Direct2D1Factory3.h
*
*****************************************************************************/
#pragma once
#include <sol/directx/Direct2D1Factory2.h>
#include <d2d1_2.h>
#include <d2d1_3.h>
namespace SOL {
class Direct2D1Factory3: public Direct2D1Factory2 {
public:
Direct2D1Factory3()
:Direct2D1Factory2()
{
ID2D1Factory3* factory3 = NULL;
//D2D1_DEVICE_CONTEXT_OPTIONS deviceOptions = D2D1_DEVICE_CONTEXT_OPTIONS_NONE;
HRESULT hr = D2D1CreateFactory(
D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory3),
// &deviceOptions,
(void**)&factory3);
if (SUCCEEDED(hr)) {
set(factory3);
} else {
throw IException("Failed to D2D1CreateFactory. HRESULT(0x%lx)", hr);
}
}
~Direct2D1Factory3()
{
}
operator ID2D1Factory3*()
{
return getFactory3();
}
ID2D1Factory3* getFactory3()
{
ID2D1Factory3* factory = (ID2D1Factory3*)getIUnknown();
if (factory) {
return factory;
} else {
throw IException("ID2D1Factory3 is NULL.");
}
}
/*
void createDevice(
_In_ IDXGIDevice* dxgiDevice,
_COM_Outptr_ ID2D1Device2** d2dDevice2)
{
ID2D1Factory3* factory3 = getFactory3();
HRESULT hr = factory3 -> CreateDevice)(
dxgiDevice,
d2dDevice2);
if (FAILED(hr)) {
throw IException("Failed to CreateDevice. HRESULT(0x%lx)", hr);
}
}
*/
};
}
Last modified: 5 May 2019
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