SOL9 2.0 Class: Direct2D1GdiInteropRenderTarget
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Source code
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* Direct2D1GdiInteropRenderTarget.h
*
*****************************************************************************/
#pragma once
#include <sol/directx/Direct2D1Resource.h>
namespace SOL {
class Direct2D1GdiInteropRenderTarget : public ComIUnknown
{
public:
Direct2D1GdiInteropRenderTarget()
:ComIUnknown()
{
}
~Direct2D1GdiInteropRenderTarget()
{
}
operator ID2D1GdiInteropRenderTarget*()
{
return getTarget();
}
ID2D1GdiInteropRenderTarget* getTarget()
{
ID2D1GdiInteropRenderTarget* target = (ID2D1GdiInteropRenderTarget*)getIUnknown();
if (target) {
return target;
} else {
throw IException("ID2D1GdiInteropRenderTarget is NULL.");
}
}
void getDC(
D2D1_DC_INITIALIZE_MODE mode,
__out HDC *hdc
)
{
ID2D1GdiInteropRenderTarget* target = getTarget();
HRESULT hr = target -> GetDC(
mode,
hdc
);
if (FAILED(hr)) {
throw IException("Failed to GetDC. HRESULT(0x%lx)", hr);
}
}
void releaseDC(
__in_opt CONST RECT *update
)
{
ID2D1GdiInteropRenderTarget* target = getTarget();
HRESULT hr = target -> ReleaseDC(
update
);
if (FAILED(hr)) {
throw IException("Failed to ReleaseDC. HRESULT(0x%lx)", hr);
}
}
};
}
Last modified: 5 May 2019
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