SOL9 2.0 Class: Direct2D1GeometryGroup
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Source code
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* Direct2D1GeometryGroup.h
*
*****************************************************************************/
#pragma once
#include <sol/directx/Direct2D1Resource.h>
#include <sol/directx/Direct2D1Geometry.h>
namespace SOL {
class Direct2D1GeometryGroup : public Direct2D1Geometry
{
public:
Direct2D1GeometryGroup(ID2D1Factory* factory,
D2D1_FILL_MODE fillMode,
ID2D1Geometry **geometries,
UINT geometriesCount)
:Direct2D1Geometry()
{
ID2D1GeometryGroup* group = NULL;
HRESULT hr = factory -> CreateGeometryGroup(
fillMode,
geometries,
geometriesCount,
&group
);
if (SUCCEEDED(hr)) {
set(group);
} else {
throw IException("Failed to CreateGeometryGroup. HRESULT(0x%lx)", hr);
}
}
~Direct2D1GeometryGroup()
{
}
operator ID2D1GeometryGroup*()
{
return getGroup();
}
ID2D1GeometryGroup* getGroup()
{
ID2D1GeometryGroup* group = (ID2D1GeometryGroup*)getIUnknown();
if (group) {
return group;
} else {
throw IException("ID2D1GeometryGroup is NULL");
}
}
D2D1_FILL_MODE getFillMode(
)
{
ID2D1GeometryGroup* group = getGroup();
return group -> GetFillMode();
}
UINT32 getSourceGeometryCount(
)
{
ID2D1GeometryGroup* group = getGroup();
return group -> GetSourceGeometryCount();
}
void getSourceGeometries(
__out ID2D1Geometry **geometries,
UINT geometriesCount
)
{
ID2D1GeometryGroup* group = getGroup();
group -> GetSourceGeometries(
geometries,
geometriesCount
);
}
};
}
Last modified: 5 May 2019
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