SOL9 2.0 Class: Direct3D12CommandSignature
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Source code
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* Direct3D12CommandSignature.h
*
*****************************************************************************/
// 2016/09/25
#pragma once
#include <sol/direct3d12/Direct3D12DeviceChild.h>
namespace SOL {
class Direct3D12CommandSignature : public Direct3D12Pageable {
public:
Direct3D12CommandSignature(
__in ID3D12Device* device,
__in const D3D12_COMMAND_SIGNATURE_DESC* pDesc,
__in_opt ID3D12RootSignature* pRootSignature)
:Direct3D12DeviceChild()
{
if (device == nullptr || pDesc == nullptr) {
throw IException("Invalid parameters.");
}
ID3D12CommandSignature* commandSignature = NULL;
HRESULT hr = device->CreateCommandSignature(
pDesc,
pRootSignature,
IID_PPV_ARGS(&commandSignature));
if (SUCCEEDED(hr)) {
set(commandSignature);
} else {
throw IException("Failed to CreateCommandSignature. HRESULT(0x%lx)", hr);
}
}
Direct3D12CommandSignature(ID3D12CommandSignature* commandSignature)
:Direct3D12DeviceChild(commandSignature)
{
}
~Direct3D12CommandSignature()
{
}
operator ID3D12CommandSignature*()
{
return getCommandSignature();
}
ID3D12CommandSignature* getCommandSignature()
{
ID3D12CommandSignature* commandSignature = (ID3D12CommandSignature*)getIUnknown();
if (commandSignature) {
return commandSignature;
} else {
throw IException("ID3D12CommandSignature is NULL.");
}
}
};
}
Last modified: 5 May 2019
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