SOL9 2.0 Class: Direct3D12Heap
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Source code
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* Direct3D12Heap.h
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*****************************************************************************/
// 2016/09/25
#pragma once
#include <sol/direct3d12/Direct3D12Pageable.h>
namespace SOL {
class Direct3D12Heap : public Direct3D12Pageable {
public:
Direct3D12Heap(
__in ID3D12Pageable* heap=NULL)
:Direct3D12Pageable(heap)
{
}
~Direct3D12Heap()
{
}
operator ID3D12Heap*()
{
return getHeap();
}
ID3D12Heap* getHeap()
{
ID3D12Heap* heap = (ID3D12Heap*)getIUnknown();
if (heap) {
return heap;
} else {
throw IException("ID3D12Heap is NULL.");
}
}
D3D12_HEAP_DESC STDMETHODCALLTYPE getDesc( )
{
ID3D12Heap* heap = getHeap();
if (heap) {
return heap->GetDesc();
} else {
throw IException("ID3D12Heap is NULL.");
}
}
};
}
Last modified: 5 May 2019
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