SOL9 2.0 Class: Direct3D12View
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Source code
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* Direct3D12View.h
*
*****************************************************************************/
// 2016/10/01
#pragma once
#include <sol/direct3d12/Direct3D12DescriptorHeap.h>
namespace SOL {
class Direct3D12View : public Direct3D12DescriptorHeap {
protected:
Direct3D12View()
:Direct3D12DescriptorHeap()
{
}
public:
Direct3D12View(
__in ID3D12Device* device,
__in UINT bufferCount,
__in D3D12_DESCRIPTOR_HEAP_TYPE type,
__in D3D12_DESCRIPTOR_HEAP_FLAGS flag=D3D12_DESCRIPTOR_HEAP_FLAG_NONE)
:Direct3D12DescriptorHeap(
device,
bufferCount,
type,
flag)
{
}
public:
Direct3D12View(
__in ID3D12Device* device,
__in const D3D12_DESCRIPTOR_HEAP_DESC* heapDesc)
:Direct3D12DescriptorHeap(
device,
heapDesc)
{
}
~Direct3D12View()
{
}
};
}
Last modified: 5 May 2019
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