SOL9 2.0 Class: Direct3DX10Font
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Source code
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*
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*
* Direct3DX10Font.h
*
*****************************************************************************/
#pragma once
#include <sol/Args.h>
#include <sol/StrDef.h>
#include <sol/com/ComIUnknown.h>
#include <sol/Exception.h>
#include <d3d10_1.h>
#include <d3dx10.h>
namespace SOL {
class Direct3DX10Font : public ComIUnknown {
public:
Direct3DX10Font(ID3D10Device* pDevice,
INT height,
UINT width,
UINT weight,
UINT mipLevels,
BOOL italic,
UINT charSet,
UINT outputPrecision,
UINT quality,
UINT pitchAndFamily,
const TCHAR* pFaceName)
:ComIUnknown()
{
ID3DX10Font* font = NULL;
HRESULT hr = D3DX10CreateFont(
pDevice,
height,
width,
weight,
mipLevels,
italic,
charSet,
outputPrecision,
quality,
pitchAndFamily,
pFaceName,
&font);
if (SUCCEEDED(hr)) {
set(font);
} else {
throw IException("Failed to D3DX10CreateFont. HRESULT(0x%lx)", hr);
}
}
public:
Direct3DX10Font(ID3D10Device* pDevice, Args& args)
:ComIUnknown()
{
ID3DX10Font* font = NULL;
HRESULT hr = D3DX10CreateFont(
pDevice,
(INT)args.get(XmNheight),
(UINT)args.get(XmNwidth),
(UINT)args.get(XmNweight),
(UINT)args.get(XmNmipLevels),
(BOOL)args.get(XmNitalic),
(UINT)args.get(XmNcharSet),
(UINT)args.get(XmNoutputPrecision),
(UINT)args.get(XmNquality),
(UINT)args.get(XmNpitchAndFamily),
(const TCHAR*)args.get(XmNfaceName),
&font);
if (SUCCEEDED(hr)) {
set(font);
} else {
throw IException("Failed to D3DX10CreateFont. HRESULT(0x%lx)", hr);
}
}
public:
Direct3DX10Font(ID3D10Device* pDevice,
CONST D3DX10_FONT_DESC* pDesc)
:ComIUnknown()
{
ID3DX10Font* font = NULL;
HRESULT hr = D3DX10CreateFontIndirect(
pDevice,
pDesc,
&font);
if (SUCCEEDED(hr)) {
set(font);
} else {
throw IException("Failed to D3DX10CreateFontIndirect. HRESULT(0x%lx)", hr);
}
}
~Direct3DX10Font()
{
}
operator ID3DX10Font*()
{
return getFont();
}
ID3DX10Font* getFont()
{
ID3DX10Font* font = (ID3DX10Font*)getIUnknown();
if (font) {
return font;
} else {
throw IException("ID3DX10Font is NULL.");
}
}
// ID3DX10Font
void getDevice(ID3D10Device** ppDevice)
{
ID3DX10Font* font = getFont();
HRESULT hr = font -> GetDevice(ppDevice);
if (FAILED(hr)) {
throw IException("Failed to GetDevice. HRESULT(0x%lx)", hr);
}
}
void getDesc(D3DX10_FONT_DESC *pDesc)
{
ID3DX10Font* font = getFont();
HRESULT hr = font -> GetDesc(pDesc);
if (FAILED(hr)) {
throw IException("Failed to GetDesc. HRESULT(0x%lx)", hr);
}
}
BOOL getTextMetrics(TEXTMETRIC *pTextMetrics)
{
ID3DX10Font* font = getFont();
return font -> GetTextMetrics(pTextMetrics);
}
// BOOL GetTextMetricsW(TEXTMETRICW *pTextMetrics)
HDC getDC()
{
ID3DX10Font* font = getFont();
return font ->GetDC();
}
void getGlyphData(UINT glyph, ID3D10ShaderResourceView** ppTexture, RECT *pBlackBox, POINT *pCellInc)
{
ID3DX10Font* font = getFont();
HRESULT hr = font -> GetGlyphData(glyph, ppTexture, pBlackBox, pCellInc) ;
if (FAILED(hr)) {
throw IException("Failed to . HRESULT(0x%lx)", hr);
}
}
void preloadCharacters(UINT first, UINT last)
{
ID3DX10Font* font = getFont();
HRESULT hr = font -> PreloadCharacters(first, last);
if (FAILED(hr)) {
throw IException("Failed to PreloadCharacters. HRESULT(0x%lx)", hr);
}
}
void preloadGlyphs(UINT first, UINT last)
{
ID3DX10Font* font = getFont();
HRESULT hr = font -> PreloadGlyphs(first, last);
if (FAILED(hr)) {
throw IException("Failed to PreloadGlyphs. HRESULT(0x%lx)", hr);
}
}
void preloadText(const TCHAR* pString, INT count)
{
ID3DX10Font* font = getFont();
HRESULT hr = font -> PreloadText(pString, count);
if (FAILED(hr)) {
throw IException("Failed to PreloadText. HRESULT(0x%lx)", hr);
}
}
INT drawText(LPD3DX10SPRITE pSprite, const TCHAR* pString, INT count, LPRECT pRect, UINT format, D3DXCOLOR color)
{
ID3DX10Font* font = getFont();
return font -> DrawText(pSprite, pString, count, pRect, format, color) ;
}
};
}
Last modified: 5 May 2019
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