SOL9 2.0 Class: DirectWritePixelSnapping
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Source code
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* DirectWritePixelSnapping.h
*
*****************************************************************************/
#pragma once
#include <sol/com/ComIUnknown.h>
#include <sol/Exception.h>
#include <d2d1.h>
#include <dwrite.h>
namespace SOL {
class DirectWritePixelSnapping : public ComIUnknown
{
public:
DirectWritePixelSnapping()
:ComIUnknown()
{
}
operator IDWritePixelSnapping*()
{
return getSnapping();
}
IDWritePixelSnapping* getSnapping()
{
IDWritePixelSnapping* snapping = (IDWritePixelSnapping*)getSnapping();
if (snapping) {
return snapping;
} else {
throw IException("IDWritePixelSnapping is NULL.");
}
}
void isPixelSnappingDisabled(
void* clientDrawingContext,
__out BOOL* isDisabled
)
{
IDWritePixelSnapping* snapping = getSnapping();
HRESULT hr = snapping -> IsPixelSnappingDisabled(
clientDrawingContext,
isDisabled
);
if (FAILED(hr)) {
throw IException("Faield to IsPixelSnappingDisabled. HRESULT(0x%lx)", hr);
}
}
void getCurrentTransform(
void* clientDrawingContext,
__out DWRITE_MATRIX* transform
)
{
IDWritePixelSnapping* snapping = getSnapping();
HRESULT hr = snapping -> GetCurrentTransform(
clientDrawingContext,
transform
);
if (FAILED(hr)) {
throw IException("Faield to GetCurrentTransform. HRESULT(0x%lx)", hr);
}
}
void getPixelsPerDip(
void* clientDrawingContext,
__out FLOAT* pixelsPerDip
)
{
IDWritePixelSnapping* snapping = getSnapping();
HRESULT hr = snapping -> GetPixelsPerDip(
clientDrawingContext,
pixelsPerDip
);
if (FAILED(hr)) {
throw IException("Faield to GetPixelsPerDip. HRESULT(0x%lx)", hr);
}
}
};
}
Last modified: 5 May 2019
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