SOL9 2.0 Class: DirectWriteTextRenderer
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Source code
/******************************************************************************
*
* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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*
* DirectWriteRenderingParams.h
*
*****************************************************************************/
#pragma once
#include <sol/directx/DirectWritePixelSnapping.h>
//-----------------
namespace SOL {
class DirectWriteTextRenderer : public DirectWritePixelSnapping
{
public:
DirectWriteTextRenderer()
:DirectWritePixelSnapping()
{
}
operator IDWriteTextRenderer*()
{
return getRenderer();
}
IDWriteTextRenderer* getRenderer()
{
IDWriteTextRenderer* renderer = (IDWriteTextRenderer*)getIUnknown();
if (renderer) {
return renderer;
} else {
throw IException("IDWriteTextRenderer is NULL.");
}
}
void drawGlyphRun(
void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
)
{
IDWriteTextRenderer* renderer = getRenderer();
HRESULT hr = renderer -> DrawGlyphRun(
clientDrawingContext,
baselineOriginX,
baselineOriginY,
measuringMode,
glyphRun,
glyphRunDescription,
clientDrawingEffect
);
if (FAILED(hr)) {
throw IException("Failed to DrawGlyphRun. HRESULT(0x%lx)", hr);
}
}
void drawUnderline(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
)
{
IDWriteTextRenderer* renderer = getRenderer();
HRESULT hr = renderer -> DrawUnderline(
clientDrawingContext,
baselineOriginX,
baselineOriginY,
underline,
clientDrawingEffect
);
if (FAILED(hr)) {
throw IException("Failed to DrawUnderline. HRESULT(0x%lx)", hr);
}
}
void drawStrikethrough(
void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
)
{
IDWriteTextRenderer* renderer = getRenderer();
HRESULT hr = renderer -> DrawStrikethrough(
clientDrawingContext,
baselineOriginX,
baselineOriginY,
strikethrough,
clientDrawingEffect
);
if (FAILED(hr)) {
throw IException("Failed to DrawStrikethrough. HRESULT(0x%lx)", hr);
}
}
void drawInlineObject(
void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown* clientDrawingEffect
)
{
IDWriteTextRenderer* renderer = getRenderer();
HRESULT hr = renderer -> DrawInlineObject(
clientDrawingContext,
originX,
originY,
inlineObject,
isSideways,
isRightToLeft,
clientDrawingEffect
);
if (FAILED(hr)) {
throw IException("Failed to DrawInlineObject. HRESULT(0x%lx)", hr);
}
}
};
}
Last modified: 5 May 2019
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