SOL9 2.0 Class: DirectX3D11View
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Source code
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* DirectX3D11View.h
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*****************************************************************************/
//2016/01/04
#pragma once
#include <sol/ClientDC.h>
#include <sol/Mutex.h>
#include <sol/Primitive.h>
#include <sol/PaintDC.h>
#include <sol/direct3d11/Direct3D11Device.h>
#include <sol/direct3d11/Direct3D11ImmediateContext.h>
#include <sol/direct3d11/Direct3D11DeferredContext.h>
#include <sol/direct3d11/XMMatrix.h>
#include <sol/direct3d11/XMVector.h>
#include <sol/dxgi/DXGISwapChainDesc.h>
#include <sol/dxgi/DirectXGIFactory.h>
#include <sol/dxgi/DirectXGIDevice.h>
#include <sol/dxgi/DirectXGISwapChain.h>
//2016/09/24
#include <sol/direct3dcommon/XMColor.h>
#include <sol/Stdio.h>
namespace SOL {
#define WM_INITIALIZE_DIRECTX3D11_VIEW (WM_USER+2021)
class DirectX3D11View :public Primitive {
private:
//Shallow copy from the parent (DirectX3D11MainView)
DirectXGIFactory* dxgiFactory;
//Shallow copy from the parent (DirectX3D11MainView)
Direct3D11Device* d3d11Device;
//Shallow copy from the parent (DirectX3D11MainView)
Direct3D11ImmediateContext* d3d11ImmediateContext;
//
DirectXGISwapChain* swapChain;
private:
long eraseBackground(Event& event)
{
return 1L;
}
long paint(Event& event)
{
PaintDC dc(this);
{
//Call a virtual display method.
display();
}
return 1L;
}
long size(Event& event)
{
int w = 0;
int h = 0;
event.getSize(w, h);
//Call a virtual resize method.
resize(w, h);
return 1L;
}
long lButtonDown(Event& event)
{
leftButtonDown(event);
return 0L;
}
long lButtonUp(Event& event)
{
leftButtonUp(event);
return 0L;
}
long rButtonDown(Event& event)
{
rightButtonDown(event);
return 0L;
}
long rButtonUp(Event& event)
{
rightButtonUp(event);
return 0L;
}
long mMouseMove(Event& event)
{
mouseMove(event);
return 0L;
}
long kDown(Event& event)
{
keyDown(event);
return 0L;
}
long kUp(Event& event)
{
keyUp(event);
return 0L;
}
public:
void validateClientSize(int& width, int& height)
{
static const int MIN_WIDTH = 8;
getClientSize(width, height);
if (width < MIN_WIDTH ) {
width = MIN_WIDTH;
}
if ( height < MIN_WIDTH) {
height = MIN_WIDTH;
}
}
public:
//Please define your own display method in subclass derived form this class.
virtual void display()
{
}
//Please define your own resize method in subclass derived form this class.
virtual void resize(int w, int h)
{
}
//Please define your own method in subclass derived form this class.
virtual void leftButtonUp(Event& event)
{
}
virtual void leftButtonDown(Event& event)
{
}
//Please define your own method in subclass derived form this class.
virtual void rightButtonUp(Event& event)
{
}
virtual void rightButtonDown(Event& event)
{
}
virtual void mouseMove(Event& event)
{
}
//Please define your own method in subclass derived form this class.
virtual void keyDown(Event& event)
{
}
virtual void keyUp(Event& event)
{
}
//Please define your own setViewPort method in subclass derived form this class, if needed.
virtual void setViewPort(int width, int height)
{
if (d3d11ImmediateContext) {
D3D11_VIEWPORT vport;
memset(&vport, 0, sizeof(vport));
vport.Width = (FLOAT)width;
vport.Height = (FLOAT)height;
vport.MaxDepth = 1.0f;
d3d11ImmediateContext ->setRSViewports(1, &vport);
}
}
virtual long init(Event& event)
{
int width = 0;
int height = 0;
getClientSize(width, height);
try {
Args ar;
ar.set(XmNbufferCount, 1);
ar.set(XmNwidth, width);
ar.set(XmNheight, height);
ar.set(XmNformat, DXGI_FORMAT_R8G8B8A8_UNORM);
ar.set(XmNrefreshRateNumerator, 60);
ar.set(XmNrefreshRateDenominator, 1);
ar.set(XmNbufferUsage, DXGI_USAGE_RENDER_TARGET_OUTPUT);
ar.set(XmNsampleDescCount, 1);
ar.set(XmNsampleDescQuality, 0);
ar.set(XmNwindowed, TRUE);
HWND hwnd = getWindow();
DXGISwapChainDesc swapChainDesc(hwnd, ar);
swapChain = new DirectXGISwapChain(*dxgiFactory, *d3d11Device, swapChainDesc);
//Call a virtual initialize method,
initialize();
} catch (Exception& ex) {
ex.display();
}
return 0;
}
//Please define your own initialize method in the subclass derived from this class.
virtual void initialize()
{
}
public:
Direct3D11Device* getD3D11Device()
{
return d3d11Device;
}
Direct3D11ImmediateContext* getD3D11ImmediateContext()
{
return d3d11ImmediateContext;
}
DirectXGISwapChain* getSwapChain()
{
return swapChain;
}
public:
//Constructor
DirectX3D11View()
:Primitive(),
dxgiFactory(NULL),
d3d11Device(NULL),
d3d11ImmediateContext(NULL),
swapChain(NULL)
{
}
public:
//Constructor
DirectX3D11View(DirectX3D11MainView* parent, const TCHAR* caption, Args& args)
:Primitive(),
dxgiFactory(NULL),
d3d11Device(NULL),
d3d11ImmediateContext(NULL),
swapChain(NULL)
{
create(parent, caption, args);
}
public:
virtual Boolean create(DirectX3D11MainView* parent, const TCHAR* caption, Args& args)
{
Boolean rc = False;
try {
d3d11Device = parent -> getD3D11Device();
d3d11ImmediateContext = parent -> getD3D11ImmediateContext();
dxgiFactory = parent -> getDXGIFactory();
rc = Primitive::create(parent, caption,
args.set(XmNstyle, (LONG_PTR)WS_CHILD|WS_VISIBLE)
.set(XmNclassName, _T("DirectX3D11View"))
.set(XmNclassStyle, (LONG_PTR)CS_VREDRAW|CS_HREDRAW));
addEventHandler(WM_INITIALIZE_DIRECTX3D11_VIEW, this,
(Handler)&DirectX3D11View::init, NULL);
addEventHandler(WM_PAINT, this,
(Handler)&DirectX3D11View::paint, NULL);
addEventHandler(WM_SIZE, this,
(Handler)&DirectX3D11View::size, NULL);
addEventHandler(WM_LBUTTONDOWN, this,
(Handler)&DirectX3D11View::lButtonDown, NULL);
addEventHandler(WM_LBUTTONUP, this,
(Handler)&DirectX3D11View::lButtonUp, NULL);
addEventHandler(WM_RBUTTONDOWN, this,
(Handler)&DirectX3D11View::rButtonDown, NULL);
addEventHandler(WM_RBUTTONUP, this,
(Handler)&DirectX3D11View::rButtonUp, NULL);
addEventHandler(WM_MOUSEMOVE, this,
(Handler)&DirectX3D11View::mMouseMove, NULL);
addEventHandler(WM_KEYDOWN, this,
(Handler)&DirectX3D11View::kDown, NULL);
addEventHandler(WM_KEYUP, this,
(Handler)&DirectX3D11View::kUp, NULL);
post(WM_INITIALIZE_DIRECTX3D11_VIEW, 0, 0);
} catch (Exception& ex) {
ex.display();
}
return rc;
}
~DirectX3D11View()
{
delete swapChain;
}
virtual void render()
{
}
};
}
Last modified: 5 May 2019
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