SOL9 2.0 Class: DirectXGIFactory3
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Source code
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*
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*
* DirectXGIFactory3.h
*
*****************************************************************************/
#pragma once
#include <sol/dxgi/DirectXGIFactory2.h>
#ifdef WIN10
#include <dxgi1_3.h> //C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared
#endif
namespace SOL {
class DirectXGIFactory3 : public DirectXGIFactory2 {
public:
DirectXGIFactory3()
:DirectXGIFactory2()
{
IDXGIFactory3* factory3 = NULL;
HRESULT hr = CreateDXGIFactory1(__uuidof(IDXGIFactory3), (void**)&factory3);
if (SUCCEEDED(hr)) {
set(factory3);
} else {
throw IException("Failed to Get IDXGIFactory3. HRESULT(0x%lx)", hr);
}
}
operator IDXGIFactory3*()
{
return getFactory3();
}
IDXGIFactory3* getFactory3()
{
IDXGIFactory3* factory3 = (IDXGIFactory3*)getIUnknown();
if (factory3) {
return factory3;
} else {
throw IException("IDXGIFactory3 is NULL.");
}
}
UINT getCreationFlags()
{
IDXGIFactory3* factory3 = getFactory3();
return factory3 -> GetCreationFlags();
}
};
}
Last modified: 5 May 2019
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