SOL9 2.0 Class: DirectXGIFactory4
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Source code
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*
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*
* DirectXGIFactory4.h
*
*****************************************************************************/
#pragma once
#include <sol/dxgi/DirectXGIFactory3.h>
#ifdef WIN10
#include <dxgi1_4.h> //C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\shared
#endif
namespace SOL {
class DirectXGIFactory4 : public DirectXGIFactory3 {
public:
DirectXGIFactory4()
:DirectXGIFactory3()
{
IDXGIFactory4* factory4 = NULL;
//HRESULT hr = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&factory4);
HRESULT hr = CreateDXGIFactory2(DXGI_CREATE_FACTORY_DEBUG ,__uuidof(IDXGIFactory4), (void**)&factory4);
if (SUCCEEDED(hr)) {
set(factory4);
} else {
throw IException("Failed to CreateDXGIFactory1. HRESULT(0x%lx)", hr);
}
}
operator IDXGIFactory4*()
{
return getFactory4();
}
IDXGIFactory4* getFactory4()
{
IDXGIFactory4* factory4 = (IDXGIFactory4*)getIUnknown();
if (factory4) {
return factory4;
} else {
throw IException("IDXGIFactory4 is NULL.");
}
}
void enumAdapterByLuid(
_In_ LUID adapterLuid,
_In_ REFIID riid,
_COM_Outptr_ void **ppvAdapter)
{
IDXGIFactory4* factory4 = getFactory4();
factory4 -> EnumAdapterByLuid(
adapterLuid,
riid,
ppvAdapter);
}
void enumWarpAdapter(
_In_ REFIID riid,
_COM_Outptr_ void **ppvAdapter)
{
IDXGIFactory4* factory4 = getFactory4();
factory4 -> EnumWarpAdapter(
riid,
ppvAdapter);
}
};
}
Last modified: 5 May 2019
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