SOL9 2.0 Class: FileInfo3
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Source code
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* FileInfo3.h
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*****************************************************************************/
// 2012/10/12 Updated
#pragma once
#include <sol/nm/FileInfo.h>
//#include "FileInfoListView.h"
namespace SOL {
class FileInfo3 :public FileInfo {
public:
FileInfo3()
:FileInfo(3)
{
}
public:
/*
typedef struct _FILE_INFO_3 {
DWORD fi3_id;
DWORD fi3_permissions;
DWORD fi3_num_locks;
LMSTR fi3_pathname;
LMSTR fi3_username;
}FILE_INFO_3, *PFILE_INFO_3, *LPFILE_INFO_3;Members
fi3_id
Specifies a DWORD value that contains the identification number assigned to the resource when it is opened.
fi3_permissions
Specifies a DWORD value that contains the access permissions associated with the opening application.
This member can be one or more of the following values.
PERM_FILE_READ: Permission to read a resource and, by default, execute the resource.
PERM_FILE_WRITE: Permission to write to a resource.
PERM_FILE_CREATE: Permission to create a resource; data can be written when creating the resource.
fi3_num_locks
Specifies a DWORD value that contains the number of file locks on the file, device, or pipe.
fi3_pathname
Pointer to a string that specifies the path of the opened resource.
fi3_username
Pointer to a string that specifies which user (on servers that have user-level security) or which
computer (on servers that have share-level security) opened the resource.
*/
FILE_INFO_3* getInfo()
{
return (FILE_INFO_3*)getBuffer();
}
public:
void display(HWND hwnd=NULL) //(FileInfoListView& listv)
{
FILE_INFO_3* ptr = getInfo();
int count = getEntriesRead();
printf("FILE_INFO_3 count=%d\n", count);
for (int i = 0; i<count; i++) {
if (ptr) {
printf("ID: %d\n", ptr->fi3_id);
StringBufferT<wchar_t> permissions;
getPermission(ptr->fi3_permissions, permissions);
printf("Permission: %S\n", (const wchar_t*)permissions);
printf("NumLocks: %d\n", ptr->fi3_num_locks);
printf("PathName: %S\n", ptr->fi3_pathname);
printf("UserName: %S\n", ptr->fi3_username);
printf("\n");
}
ptr++;
}
}
};
}
Last modified: 5 May 2019
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