Source code
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* Location.h
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*****************************************************************************/
// SOL++2000
#pragma once
#include <sol\Object.h>
namespace SOL {
class Location :public Object {
private:
int x;
int y;
public:
Location(int x1 = 0, int y1 = 0)
:x(x1), y(y1) {
}
int getX() { return x; }
int getY() { return y; }
int get(int& x1, int& y1) {
x1 = x;
y1 = y;
}
void set(int x1, int y1) {
x = x1;
y = y1;
}
};
}
Last modified: 5 May 2019
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