SOL9 2.0 Class: NetFwRules
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Source code
/******************************************************************************
*
* Copyright (c) 2012 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer.
*
* 2. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* NetFwRules.h
*
*****************************************************************************/
//2012/09/14
#pragma once
#include <sol/com/ComIDispatch.h>
#include <sol/com/EnumVariant.h>
#include <netfw.h>
#include <sol/netfw/NetFwRule.h>
#include <sol/Writer.h>
/** Usage:
{
NetFwPolicy2 policy2;
NetFwRules rules = policy2.getRules();
NetFwRule rule;
...
rules.add((INetFwRule*)rule);
}
*/
namespace SOL {
class NetFwRules: public ComIDispatch {
public:
NetFwRules(INetFwRules* pRules=NULL)
:ComIDispatch(pRules)
{
}
private:
INetFwRules* getRules()
{
return (INetFwRules*) getIDispatch();
}
public:
HRESULT getCount(
/* [retval][out] */ long *count)
{
HRESULT hr = getRules() -> get_Count(
count);
if (FAILED(hr)) {
throw hr;
}
return hr;
}
public:
long getCount()
{
long count = 0;
HRESULT hr = getRules() -> get_Count(
&count);
if (FAILED(hr)) {
throw hr;
}
return count;
}
public:
HRESULT add(
/* [in] */ INetFwRule *rule)
{
HRESULT hr = getRules() -> Add(
rule);
if (FAILED(hr)) {
throw hr;
}
return hr;
}
public:
HRESULT remove(
/* [in] */ BSTR name)
{
HRESULT hr = getRules() -> Remove(
name);
if (FAILED(hr)) {
throw hr;
}
return hr;
}
public:
HRESULT item(
/* [in] */ BSTR name,
/* [retval][out] */ INetFwRule **rule)
{
HRESULT hr = getRules() -> Item(
name,
rule);
if (FAILED(hr)) {
throw hr;
}
return hr;
}
public:
INetFwRule* item(
/* [in] */ BSTR name)
{
INetFwRule* pRule = NULL;
HRESULT hr = getRules() -> Item(
name,
&pRule);
if (FAILED(hr)) {
throw hr;
}
return pRule;
}
public:
HRESULT getNewEnum(
/* [retval][out] */ IUnknown **newEnum)
{
HRESULT hr = getRules() -> get__NewEnum(
newEnum);
if (FAILED(hr)) {
throw hr;
}
return hr;
}
public:
IUnknown* getNewEnum()
{
IUnknown* pEnum = NULL;
HRESULT hr = getRules() -> get__NewEnum(
&pEnum);
if (FAILED(hr)) {
throw hr;
}
return pEnum;
}
public:
IEnumVARIANT* getEnumVariant()
{
ComIUnknown unknown = getNewEnum();
return unknown.getEnumVariant();
}
public:
//2012/09/22
INetFwRule* getItem(long index)
{
INetFwRule* rule = NULL;
EnumVariant enumVariant = getEnumVariant();
int n = 0;
bool looping = true;
while (looping) {
try {
ComIDispatch dispatch = enumVariant.next();
if (n == index) {
rule = (INetFwRule*)dispatch.queryInterface(__uuidof(INetFwRule));
break;
}
n++;
} catch (...) {
break;
}
}
return rule;
}
public:
virtual void display(HWND hwnd=NULL)
{
_tprintf(_T("<Rules count='%d'>\n"), getCount() );
EnumVariant enumVariant = getEnumVariant();
bool looping = true;
while (looping) {
try {
ComIDispatch dispatch = enumVariant.next();
IDispatch* pDisp = dispatch.queryInterface(__uuidof(INetFwRule));
NetFwRule rule((INetFwRule*)pDisp);
rule.display(hwnd);
} catch (...) {
break;
}
}
_tprintf(_T("</Rules>\n") );
}
public:
virtual void write(Writer& writer)
{
writer.write(L"<Rules count='%d'>\n", getCount() );
EnumVariant enumVariant = getEnumVariant();
bool looping = true;
while (looping) {
try {
ComIDispatch dispatch = enumVariant.next();
IDispatch* pDisp = dispatch.queryInterface(__uuidof(INetFwRule));
NetFwRule rule((INetFwRule*)pDisp);
rule.write(writer);
} catch (...) {
break;
}
}
writer.write(L"</Rules>\n");
}
};
}
Last modified: 5 May 2019
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