SOL9 2.0 Class: OpenGLFont
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Source code
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* Copyright (c) 2015 Antillia.com TOSHIYUKI ARAI. ALL RIGHTS RESERVED.
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*
* OpenGLFont.h
*
*****************************************************************************/
#pragma once
#include <sol/Font.h>
#include <sol/ClientDC.h>
#include <sol/opengl/OpenGLObject.h>
#include <sol/opengl/OpenGLLists.h>
namespace SOL {
class OpenGLFont: public OpenGLObject {
protected:
static const int CHAR_COUNT = 256;
Font* font;
OpenGLLists* lists;
public:
OpenGLFont(Font* f)
:font(f), //Shallow copy
lists(NULL)
{
if (font == NULL) {
throw IException("Invalid argument: Font is NULL");
}
lists = new OpenGLLists(CHAR_COUNT);
if (lists == NULL) {
throw IException("Failed to create OpenGLLists");
}
}
~OpenGLFont()
{
delete lists;
lists = NULL;
}
public:
static int getCharCount()
{
return CHAR_COUNT;
}
GLuint getListsBase()
{
return lists -> getBase();
}
virtual void drawString(ClientDC* dc, const char* string)
{
if (string == NULL) {
return;
}
HGDIOBJ prevFont = dc -> select(font);
GLsizei size = strlen(string);
lists -> call(size, GL_UNSIGNED_BYTE, (const GLvoid*)string );
dc -> select(prevFont);
}
};
}
Last modified: 5 May 2019
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