Source code
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* Palette.h
*
*****************************************************************************/
// SOL++2000
#pragma once
#include <sol\GdiObject.h>
namespace SOL {
class Palette :public GdiObject {
public:
Palette(LOGPALETTE* logPalette)
:GdiObject((HANDLE)CreatePalette(logPalette)) { }
BOOL animate(UINT indx, UINT num, PALETTEENTRY* colors) {
return ::AnimatePalette((HPALETTE)get(), indx, num, colors);
}
UINT getNearestIndex(COLORREF color) {
return ::GetNearestPaletteIndex((HPALETTE)get(), color);
}
UINT getEntries(UINT indx, UINT num, PALETTEENTRY* entries) {
return ::GetPaletteEntries((HPALETTE)get(), indx, num, entries);
}
UINT setEntries(UINT indx, UINT num, PALETTEENTRY* entries) {
return ::SetPaletteEntries((HPALETTE)get(), indx, num, entries);
}
public:
operator HPALETTE()
{
return (HPALETTE)get();
}
};
}
Last modified: 5 May 2019
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