Source code
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* Resource.h
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*****************************************************************************/
// SOL++2000
//2000.06.15 Added a new draw method.
#pragma once
#include <sol\Object.h>
namespace SOL {
class DC;
class Resource :public Object {
private:
TCHAR* name;
HANDLE handle;
public:
Resource(const TCHAR* name1, HANDLE handle1)
{
name = NULL;
if(name1) {
size_t slen = strlen(name1)+1;
name = new TCHAR[slen];
strcpy_s(name, slen, name1);
}
handle = handle1;
}
public:
~Resource()
{
delete [] name;
}
public:
void setHandle(HANDLE h) { handle = h; }
public:
virtual void draw(HDC hdc, int x, int y) { }
public:
//<added date="2000.06.15">
virtual void draw(DC& dc, int x, int y) { }
//</added>
public:
HANDLE get() { return handle; }
public:
TCHAR* getName() { return name; }
virtual void getSize(int* width, int* height) { }
virtual void invert() { }
virtual void normalize() { }
};
}
Last modified: 5 May 2019
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